tengine

Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。

22 articles 2k View on GitHub ↗
22 articles
How TEngine Integrates with YooAsset's Asset Streaming System

Discover how TEngine seamlessly integrates with YooAsset's asset streaming system. This article covers their ResourceModule abstraction, simplifying asset operations for your projects.

how-to-guide
Feb 24, 2026
How TEngine Automatically Cleans Up Events When UI Is Destroyed

Learn how TEngine automatically cleans up UI events when destroyed. TEngine's GameEventMgr efficiently removes delegates via OnDestroy for seamless memory management.

how-to-guide
Feb 24, 2026
Common Pitfalls When Migrating from Other Unity Frameworks to TEngine

Avoid common pitfalls migrating Unity frameworks to TEngine. Learn to leverage ModuleSystem, ResourceModule, int IDs, and code generators for a smoother transition.

migration-guide
Feb 24, 2026
How TEngine Handles Platform-Specific Differences for iOS and Android

Discover how TEngine manages iOS and Android differences using Unity preprocessor directives and helper methods for seamless cross-platform development. Learn more.

how-to-guide
Feb 24, 2026
How to Optimize TEngine Performance for Mobile Devices: 8 Proven Techniques

Boost TEngine performance on mobile with 8 proven techniques. Learn object pooling, integer event IDs, async resource loading, and disabling the debugger to speed up your app.

performance
Feb 24, 2026
How to Build TEngine on Different Platforms: Windows, macOS, Android, iOS, WebGL, and WeChat Mini-Game

Learn to build TEngine on Windows macOS Android iOS WebGL and WeChat Mini-Game. Follow best practices for efficient cross-platform development using Unity.

how-to-guide
Feb 24, 2026
How to Create a Custom UI Panel with TEngine's UIModule: Complete Integration Guide

Learn how to create a custom UI panel in TEngine by integrating with UIModule. Follow this complete guide to build your own UI windows and display them easily.

how-to-guide
Feb 24, 2026
TEngine AssetBundle Packaging Workflow with YooAsset: Automated Pipeline Guide

Learn TEngine's AssetBundle packaging workflow with YooAsset. Automate your build pipeline with this configurable 7-stage editor workflow for efficient game asset management.

how-to-guide
Feb 24, 2026
How to Debug and Fix Resource Leaks in a TEngine Project: A Complete Guide

Fix TEngine resource leaks with practical solutions. Learn to implement disposal guards, clear pools, and use try-finally blocks for async asset loading in your TEngine project.

how-to-guide
Feb 24, 2026
How TEngine Loads Hot Update Assemblies at Runtime: A HybridCLR Deep Dive

Discover how TEngine leverages HybridCLR to load hot update assemblies at runtime. Explore DLL loading, TextAsset handling, and game entry point injection.

deep-dive
Feb 24, 2026
TEngine Network Module Architecture: Unity-Native HTTP and Debug Communication

Explore TEngine's network module architecture, leveraging Unity's native APIs for efficient async HTTP and debugging. Centralized via ResourceModule for enhanced performance and integration.

architecture
Feb 24, 2026
How TEngine's Procedure State Machine Manages Game Flow: Complete Technical Guide

Learn how TEngine's procedure state machine orchestrates game flow using ProcedureBase states and lifecycle callbacks for seamless transitions between game phases. A complete technical guide.

deep-dive
Feb 24, 2026

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