tcg-pocket-collection-tracker

Application to track your Pokemon Pocket collection and find others to trade with

23 articles 139 View on GitHub ↗
23 articles
How the TCG Pocket Collection Tracker Builds Its React Frontend with Vite and Deploys to GitHub Pages

Learn how the TCG Pocket Collection Tracker builds its React frontend with Vite for optimized performance and deploys automatically to GitHub Pages using GitHub Actions CI/CD.

how-to-guide
Mar 7, 2026
Deno Edge Functions Dependencies and Configuration in TCG Pocket Collection Tracker

Learn about Deno Edge Functions dependencies and configuration for the TCG Pocket Collection Tracker. Discover direct URL imports, Supabase JS, Node.js polyfills, and essential environment variables.

architecture
Mar 6, 2026
How the cards.json Data File Is Managed and Updated in the Pokémon TCG Pocket Collection Tracker

Discover how the cards.json data file is automatically generated and updated. Learn about the Node.js scraper that extracts Pokémon TCG metadata from external sources.

internals
Mar 6, 2026
Pack Structure Definition in TCG Pocket Collection Tracker: How Shinies and Baby Pokémon Are Tracked

Learn how TCG Pocket Collection Tracker defines pack structures to track shiny and baby Pokémon, ensuring accurate pull rates with this essential guide.

internals
Mar 6, 2026
How Public Collection Views Are Shared Using a Unique Friend ID While Protecting Privacy in TCG Pocket Collection Tracker

Learn how TCG Pocket Collection Tracker shares public views with a unique friend ID, protecting user privacy by avoiding email exposure. Accessible via shareable URLs.

architecture
Mar 6, 2026
How the Supabase Trades Table Works: Structure and Status Management Explained

Understand the Supabase trades table structure and how TradeStatus enum manages pending, accepted, and declined card exchanges. Learn about offerer_ended and receiver_ended flags for completion confirmation.

internals
Mar 6, 2026
How the Trade Offer System Facilitates Creation, Negotiation, and Acceptance of Card Trades

Discover how our trade offer system streamlines card trading. Learn about its architecture for creation, negotiation, and acceptance, ensuring seamless peer-to-peer exchanges.

architecture
Mar 6, 2026
Biome Linting and Formatting Rules and Git Hook Configuration for TCG Pocket Collection Tracker

Discover Biome linting and formatting rules and lefthook Git configuration for the TCG Pocket Collection Tracker project. Ensure code quality on commit and push.

devops
Mar 6, 2026
One-Time Password (OTP) Email Authentication Flow with Supabase Auth in TCG Pocket Collection Tracker

Learn the Supabase Auth OTP email authentication flow for user registration and login. Discover how the TCG Pocket Collection Tracker uses OTP to secure your JWT session.

internals
Mar 6, 2026
How Static Assets Are Organized and Served Efficiently from the Public Folder in a Vite-Based Frontend

Learn how Vite efficiently serves static assets like card images from the public folder, using absolute paths for fast loading and caching in your frontend.

how-to-guide
Mar 6, 2026
How the stats-tracker Deno Edge Function Calculates Collection Summary Insights in TCG Pocket Collection Tracker

Discover how the stats-tracker Deno Edge Function aggregates total cards and user counts from PostgreSQL, persisting them as a public JSON for fast frontend access in TCG Pocket Collection Tracker.

how-to-guide
Mar 6, 2026
How User Missions Are Tracked in TCG Pocket Collection Tracker: JSON Structure and Storage Logic

Discover how the TCG Pocket Collection Tracker uses JSON to store user missions and track completions. Learn about the structure for objectives and rewards storage.

internals
Mar 6, 2026

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