editor
Create and share 3D architectural projects.
Learn to register node renderers with the Pascal Editor scene registry using the useRegistry hook for fast lookups and automatic cleanup. Optimize your editor's performance.
Accessing State Outside React Components with Zustand in Pascal EditorLearn how to access Zustand state outside React components in Pascal Editor. Use `useScene.getState()` to read or mutate scene state from any JavaScript module.
Setting Up Turborepo Build and Watch Workflow for Pascal Editor: Complete Monorepo GuideMaster Turborepo build and watch for Pascal Editor. Automatically rebuild core & viewer, then hot-reload your Next.js editor on every file change without cached artifacts.
Pascal Editor Collection System: Organizing and Grouping Nodes in 3D ScenesOrganize and group 3D scene nodes in Pascal Editor using its lightweight collection system. Efficiently manage nodes with user-defined labels and a synchronized global store.
Pascal Editor Roof Geometry Generation with Segments: A Technical Deep DiveExplore how Pascal Editor generates roof geometry using independent RoofSegmentNode objects and Constructive Solid Geometry CSG operations for efficient rendering.
Integrating 3D Scans and Guide Images into Pascal Editor Scenes: Complete Workflow GuideLearn the complete workflow for integrating 3D scans and guide images into Pascal Editor scenes. Discover how a three-layer architecture handles GLTF models and image planes in the 3D canvas.
Pascal Editor Zones for Visibility Control Based on Level Mode: A Technical Deep DiveLearn how Pascal Editor zones control visibility based on level mode. Explore the reactive system for dynamic zone and label display in this technical deep dive.
Item Placement with Wall and Floor Validation in Pascal EditorPascal Editor ensures flawless item placement with real-time wall and floor validation using distinct spatial grids. Prevent collisions before committing objects to your scene.
Adding Post-Processing Effects to the Pascal Editor 3D ViewerLearn how to add post-processing effects like SSGI, outlines, and TRAA to the Pascal Editor 3D viewer. Configure and integrate these WebGPU render pipeline effects into your React app.
How to Use Pascal Editor Wall Cutaway Mode to Reveal Interior SpacesMaster Pascal Editor's wall cutaway mode to reveal interior spaces. Learn how to toggle views and enhance your architectural visualizations with real-time Three.js material swapping.
Hierarchical Selection Implementation in Pascal Editor Selection ManagerDiscover the hierarchical selection implementation in Pascal Editor. Learn how the strategy pattern manages multi-level phase-aware selections for building, level, zone, and element layers.
Pascal Editor Viewer Isolation: How Package Separation Enables Reusable 3D ComponentsLearn how Pascal Editor achieves viewer isolation with package separation for reusable 3D components. Discover independent 3D presentation via props and callbacks.
Have a question about this repo?
These articles cover the highlights, but your codebase questions are specific. Give your agent direct access to the source. Share this with your agent to get started:
curl -s "https://instagit.com/install.md" Maintain an open-source project? Get it listed too →